Hard Surface In Blender Part 1
$5
$5
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Cane T
USE CODE "FREE" To get Part 1 of this 2 part series for free.
Why Blender?
My workflow will give you the advantages of Poly with the simplicity of Cad.
- Poly modeling for as long as ive used it has long been a restrictive form of modeling.
- A constant focus on topology and technical mumbojumbo has made it an unattractive tool for designers
- I myself abandoned it years ago in favor of more flexible design tools.
- But after spending some time with Blenders Live Boolean feature, I discovered I was wrong about poly modeling.
- Live Booleans allow us to have an unprecedented amount of control over our design without needing to care about topology.
- I can change my entire design without permanently committing to a single decision, or caring about weather there are perfect quads...
- That is a power only blenders Live Booleans can give you.
What's inside?
Part 1
- 3+ hours of content
- 1.2H Demonstration of how I use the tools in blender.
- 1.5H Timelapse with commentary.
- Real time modeling demonstrations for each tool/ method.
What you will learn.
- Creative methods of using booleans to achieve fast and extremely editable results.
- what the best addons are and how to use them effectively for achieving more flexability/ speed.
- when to use booleans vs mesh editing to maximize creative control
- How to be a swag-ass blender boi
What you WONT learn.
- How to use basic blender features.
- How to do basic modeling.
- Every button i press when doing an operation.
- How to get and install addons.
- How to render or do materials.
- Any sort of game ready production related methods.
Watch link provided after purchase
3+ hours of content. 1.2H Demonstration of how I use the tools in blender. 1.5H Timelapse with commentary. Real time modeling demonstrations for each tool/method.
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